The stage begins with a duo of snipers on helicopters. After a chicken releases smaller units, you’ll take on a duo of helmets and shielded gunners. After a set of oval drones, be careful not to fall into the pits of electricity. Further down the road, there are more helmets. Use the platform to cross over the wheel grinders and you’ll next see a series of sensors on the floor. Climb the ladder and you’ll navigate conveyor belts and a duo of stalling drones. Defeat a trio of bulb drones and climb the next ladder to take on the ground turrets. Cross over pits of wheel grinders and defeat the shielded gunners. Climb above a pit of fire and hit the blocks to clear the path. After climbing a few sections, be careful of lasers at some spots. Go past the chickens and descend to get around the balls on chains. You also want to be careful of the fans on the walls as you take the next path underwater. Defeat a walker shooting lasers and you’ll next see drones dropping missiles. Enter the cap doors and you’ll face off against the gunner version of Dark Man. The gunner will shoot energy balls in different directions after moving a little. Defeat Dark Man and you’ll go on to the next stage.